Wizard: Unlimited Profession Slots Chapter 1343 - 532: Machinations III

~4 minute read · 917 words
Previously on Wizard: Unlimited Profession Slots...
Cassandra confronts Ron about his true intentions and his dealings with Vinard, revealing she knows Vinard has altered his strategy based on Ron's influence. Ron attempts to deflect, claiming he's gathering intelligence, but Cassandra suspects his divided loyalties. As she pressures him for answers, an unexpected communication from Eve interrupts, coincidentally disrupting Cassandra's projection and forcing her to end the conversation. Cassandra issues Ron an ultimatum: return to her by next month or face consequences.

After Cassandra’s projection dissipated, the room returned to silence.

Ron walked to the window, gazing at the splendid scenery of Green Ring No.2 in the night.

The Crystal Tree appeared dreamlike under the afterglow of the three stars, countless luminous plants dotted among its branches like stars.

In ordinary times, such beauty could bring peace to the soul, but at this moment, it failed to ease his inner tension.

He slowly took out that mysterious Paradox Dice and placed it in his palm.

The surface of the dice changed with dizzying colors under the Magic Crystal Lamp.

"I remember I made two wishes back then..."

Ron began to replay all the recent "lucky" events.

The first usage was before the public class.

He recalled his conversation with Saklang and his own divination results.

The warnings from the [Chaos Bloodline] and Star Divination both clearly pointed to a threat—the Weaver at the zenith, the Hidden Eye rising in the east.

According to common sense, Hillas’s technical traps would create strong spatial-temporal ripples during the historical projection process.

These ripples are like a bonfire suddenly ignited in the night for the Time Hounds, nearly impossible not to be detected.

Saklang had also clearly warned that those young radical hounds were looking for such opportunities.

Yet, during the whole Tranquil Dome incident, aside from Hillas’s meticulously designed system failure, there wasn’t any probing or interference from the time dimension.

"So, the first effect of the Paradox Dice..."

Ron dexterously spun the dice:

"It didn’t create good luck out of thin air, it just ’erased’ specific negative probabilities."

"It turned the event ’discovered by Time Hounds’, which originally had a high probability, to a zero occurrence rate."

This realization gave him a deeper understanding of the dice’s mechanism.

The Paradox Dice is not an all-powerful wishing machine, but an extremely precise "probability manipulator."

It created an undisturbed "stage" for him, allowing him to focus on responding to Hillas’s "performance" without worrying about unexpected variables from other dimensions.

The second effect was even more evident—Eve’s sudden communication.

The timing’s coincidence already far exceeded what can be explained by common reasoning.

"The Paradox Dice played its role again, but this time it chose not ’erasure’ but ’introduction’."

Ron began to understand the deep logic of the dice’s reversing effects:

"It introduced an ’optimal variable’—Eve."

"This variable is Cassandra’s only weak spot, and the only person who can make her willingly pause in her fury."

The dice reversed the original "deadlock" into a "pause," granting him valuable time to contemplate.

It also let him see the dice’s operational mode clearly.

"The Paradox Dice never directly solves the core of the problem..."

Ron put the dice away again:

"It is more like a probability accountant, leveraging reality in the most subtle and imperceptible ways."

"But it will never make choices for me, nor will it exempt me from bearing the consequences."

Cassandra’s dilemma still lay ahead, the deadline still being the time when the caravan arrives next month.

The dice merely earned him time; the real solution still needs to be found by himself.

Moreover, this solution cannot be a simple binary choice.

Choosing Vinard means thoroughly offending Cassandra and losing the opportunity to develop in the Main World;

Choosing Cassandra means giving up the unique resources of Green Ring No.2 and even Stoker Star.

No matter which choice, he will become a vassal of one party from a relatively free collaborator.

"What I need is not to choose one side, but to make myself an indispensable existence for both sides..."

Ron resolved in his heart:

"I need a brand new strategy, a strategy that can transform me from a piece into a player."

With this in mind, he slowly sat cross-legged on the bed, closed his eyes, and entered into a meditative state.

In the depths of consciousness, he actively activated the Bloodline Resonance, convening his "family meeting."

.........

"My darling!"

Nari’s voice first echoed in his mind, filled with the unique anxiety of a mother:

"That woman Cassandra is too dangerous! Her tone just now clearly wanted to use you as a pawn!"

Countless tendrils moved anxiously in the Consciousness Space:

"Let’s go back to the Abyss, mother’s palace is always your safe haven! There are no such intrigues there, only mother’s protection for you!"

Nari’s suggestion represented the purest emotional protection.

As an Abyssal Apostle, she naturally understood the brutality of wizard conflicts.

But a mother’s selfish desire wishes for her child to stay away from these dangers, relying more on her own strength.

"Escape cannot solve the problem, Nari."

Aselia’s Dragon Shadow also slowly appeared in the Consciousness Space:

"Moreover, the current situation is far less dangerous than you imagine."

Her dragon tail drew a pattern in the air:

"Vinard and Cassandra, although competitors, both belong to the high-level structure of the Wizard Civilization.

Their struggle has clear boundaries and rules, more like a ’commercial war’ for dominance, rather than a life-and-death extermination battle."

"Are you saying they won’t really lay hands on Ron?"

Nari’s tone carried doubts: "That purple-eyed wicked woman, she seems to have a heavy bloody aura."

"Of course not." Aselia patiently explained:

"Killing a valuable Moonlight Level Mage, especially one who possesses unique knowledge as a Historian, is a severe waste of resources in Wizard Civilization."