Wizard: Starting With the Knights Breathing Method Chapter 3139: 646: Final Battle
Previously on Wizard: Starting With the Knights Breathing Method...
It is truly a terrifying degree of advancement.
As the Mana ecosystem becomes even more complete, a Three Realms and Six Paths System, intrinsically linked to the divine tree, begins to take form.
The living space for transcendent beings, the Dragon Clan, also experiences significant expansion.
What was once a "Cave Heaven Blessed Land" in its early stages evolves into a true epicenter of resources.
...
Ten years onward, within the Nora Calendar of 4027.
We find ourselves in the Nightmare World.
Following the integration of Nora and the Underworld.
On the principles of amiable cooperation and shared prosperity, the exploration and development of Nightmare resources proceed in a well-organized fashion.
The Nightmare Council completely upends the old order of independent rule by the Nightmare Monarchy and its vassal kings. By mirroring Nora's model, it mandates that all individuals at level 9 or 10, with the exception of those in specially designated public service roles, must report to the central Nightmare City for consolidated work.
This approach has already demonstrated initial success in Nora, where entrenched powers can do little more than dispatch a few agents for local development, unable to openly claim kingly authority.
All resources are now nationalized by the Nightmare Council and subsequently distributed equitably based on need and merit, employing concrete measures to prevent excessive monopolization.
The designations of monarch and overlord have also been revised.
Henceforth, they are uniformly categorized according to the established ten-level system.
Each time a new level 10 powerhouse emerges, they are automatically bestowed the title of [Upper Senator].
A level 9 individual is designated as a [Lower Member].
This is an absolute requirement, with no possibility of opting out or resigning.
Naturally, when contrasted with the relatively few individuals at levels 9 and 10.
There exist tens of thousands of Nightmare Lords, who constitute the majority of Nightmare landowners.
The Nightmare Council also implements intervention strategies in governance.
To begin with, the former administrative divisions of Vast Domains and minor planes are abolished. In their place, under the unified management of the Nightmare Council, a new structure is established, comprising [States] and [Counties].
Below the Counties are the major territories, uniformly referred to as [Nightmare Small Cities].
This constitutes the most fundamental administrative unit.
The Nightmare Council intends to appoint Nightmare Lords through official selection to manage the Nightmare Small Cities in non-native territories, serving as order managers on a millennial cycle.
These positions are equivalent to City Lords, the apparent managers of the towns.
Furthermore, within The Lord’s Manor, another strong individual of level 6 or higher from Nora or the Underworld is stationed.
They are all designated as [Ombudsmen] under the authority of the [Nightmare Governance Committee].
Their responsibility is to oversee the conduct of the lords and report back to the Nightmare Council.
In essence, they are the true figures in charge behind the scenes.
All committee members must take the solemn [Declaration of Membership] in the presence of the Nora Round Table and Excalibur, pledging to uphold their original intentions without deviation.
This measure might not fully resolve the fundamental issue.
Human nature, after all, tends towards selfishness.
Some individuals will invariably discover loopholes to circumvent restrictions.
However, it represents a superior alternative to inaction.
The same principle applies to both Counties and States.
Ultimately, the governance of Nightmare must remain in the hands of the Nightmare Creatures.
This is due to a rather practical matter that requires immediate attention.
Entities such as the Mother Flesh Tree and the Flesh and Blood Mountains can only be effectively managed by Nightmare Lords.
Without their involvement, Nightmare cannot function adequately.
Consequently, this peculiar and rudimentary apparatus of Nightmare’s regime gradually finds its footing and resumes operation within thirty years following the conclusion of the war.
Three years thereafter.
We arrive at the Nora Calendar of 4030.
Both the Nora Council and the Nightmare Council jointly declare a state of pre-war alert.
Intelligence originating from the Mother River.
The Nightmare Will has materialized.
It is leading a contingent of defeated soldiers, actively evading pursuit by the Abyss Will.
Based on analyses from numerous astrologers and the insights of the Snake of the End.
Considering the prevailing circumstances, the council presumes that the Nightmare Will may redirect the impending disaster eastward, potentially aimed at Nora or back towards Nightmare itself, ensuring its eventual return.
At that juncture, Nora might once again face the onslaught of aggressive, ravaging demons.
A new, significantly larger-scale Blood Battle is imminent.
Nora's periods of respite are consistently fleeting.
When confronted with a formidable adversary, the entire populace dedicates itself to cultivation and self-improvement.
The accelerated growth phase facilitated by the Golden Holy Object, coupled with the advancements derived from Nightmare resources, converges to propel Nora forward at an unprecedented rate.
...
In the subsequent years, time passes with remarkable swiftness.
Thirty years elapse.
It is the Nora Calendar of 4050.
Nora's series of decisive victories finally prompts certain level 10 powerhouses, who had been observing passively for millennia, to emerge. They hastily make their way to Nora via the Star Gate.
A considerable number of these formidable individuals hail from origins beyond the Pan-Plane.
Within the Pan-Plane itself, they are not widely recognized.
Nevertheless, Nora extends the utmost respect to each of them.
Every time a new arrival appears, the Chaos Emperor personally grants them an audience.
Upon witnessing Levi’s exceptional character and leadership, these powerhouses are filled with profound admiration.
It becomes readily understandable why Nora has achieved its current standing.
It's quite remarkable that despite having defeated the Supreme and securing a spot among the universe's ten strongest, he remains so humble and polite.
As an Emperor, his demeanor isn't overwhelmingly regal.
He's approachable, friendly, and often breaks into laughter, radiating a cheerful disposition.
Following the assimilation of this latest group of Rank 10 powerhouses.
This count excludes massive populations like those of the barbarian tribes.
Out of the 86 available positions on the Supreme Council, a significant 25 are now held by independent Rank 10 aliens.
Nora's global renown is growing, and it's anticipated that powerful individuals from the Multidimensional Plane will soon align with them to jointly confront the oppressive Abyss and the duplicitous astral realm.
With the extinction of Nightmare, how much longer can others resist?
The Underworld saw this period as an opportune moment to bolster its ranks.
The total number of Nether Emperors has now swelled to 220.
Even some Nightmare Monarchs, who had been in hiding in secluded locales, reappeared to pledge their allegiance.
Within the Nightmare Council, Nightmare powerhouses command 130 seats.
This figure surpasses even those who remain steadfastly loyal to the Nightmare Will, who now number only 120, cowed into submission by the might of the two Supremes and hesitant to defect.
When the Primordial Demon Lord is included, Nora boasts a total of 437 Rank 10 entities.
Furthermore, a substantial portion—over a quarter of them—are considered top-tier powerhouses.
Adding to this, the Dark Ancient Tower's teleportation uses have not yet been fully expended.
And one must not forget the Emperor's own formidable contingent of summoned beings.