Wizard: Starting With the Knights Breathing Method Chapter 2958: 601: Fused Seals, Chaos Mage!

Previously on Wizard: Starting With the Knights Breathing Method...
Levi develops the Chaos Mage system, fusing the Four Great Family Seals with his insights into knight and wizard paths to empower the lower classes in the Wizard World. Five years later, after establishing the first Chaos Mage family, he presents the concept to the Supreme Council amid discussions of the escalating threat from 70 Nightmare Monarchs gathering in the Lost Domain. The Council approves Chaos Mage as a sub-profession, establishes the Warlock Administration with Levi as advisor, and awards him the Ancestor of Mages Medal and the Ice and Fire Realm Armor, sparking widespread excitement among the Children of Chaos.

Levi found himself unable to utilize the second supreme treasure as well.

It seemed the congress had crafted it specifically for Master Fire Dragon; Gandaph wielded the [Abyss Sky King Armor], and Ace commanded the [Ice and Fire Realm Armor].

Armed with these supreme treasures and their own formidable skills, they could endure a surprise assault from a typical level-10 without peril, securing their survival amid the looming Nightmare War.

This [Ice and Fire Realm Armor] wasn't forged anew by the congress but served as a legacy from an ancient level-10 powerhouse known as the [Ice and Fire Saint], who had built a mighty civilization only for it to fall to the Earth Demon Lord, who then claimed the item.

Following his victory over the Earth Demon Lord, Edmund claimed possession of the treasure. Given its dual nature in Ice and Fire, the Wizard Council lacked a powerhouse capable of harnessing its full might.

Seizing the moment, he bestowed it upon Levi.

The [Ice and Fire Saint] had crafted the [Ice and Fire Realm Armor] from the cores of two vast worlds, incorporating level-10 divine materials like [Sun God Gold] and [Extreme Cold Divine Iron].

In the current rankings across the Pan-Plane, it holds the 29th position; typically, defensive supreme treasures outrank offensive ones but fall below civilization-level artifacts.

While this armor pales in comparison to the Blood Battle Armor or the Abyss Sky King Armor, it proves adequate for the Holy Infant as a stepping stone toward the legendary realm, where he can later create a more fitting piece himself.

Such a view stems solely from Levi's elevated expectations; for most level-10 powerhouses, a top-30 supreme treasure would ignite chaos and conflict throughout the Pan-Plane.

The capabilities of the [Ice and Fire Realm Armor] include the following:

Firstly, it offers exceptional defensive strength: the armor's inherent shielding on one side, and on the other, the supreme treasure can unleash an Ice and Fire Barrier spanning ten thousand miles, enduring for a quarter-hour. This barrier's shielding matches the prowess of a Legendary Wizard's defensive incantations.

Secondly, the Ice and Fire Nova unleashes the entire reservoir of Ice and Fire elemental forces from the armor in a single burst, generating an explosive Ice and Fire assault comparable to Legendary spells. Thanks to modifications by the congress, it can now be powered by Aether Stones, requiring 200 billion for each activation.

Thirdly, the Ice and Fire Jump allows the [Ice and Fire Realm Armor] to execute a daily evasion technique, forming an Ice and Fire pathway that enables teleportation up to two hundred thousand miles distant.

Upon thorough examination, Levi handed over this treasure to the Holy Infant.

To verify its protective qualities, he swung his sword at the Holy Infant in a light manner, yet no ordinary level-10 would confront it directly.

The Holy Infant stood his ground without dodging.

Boom! The Sword Qi hurled the Holy Infant tens of thousands of miles through the air, slamming into the ocean like a falling star. Afterward, a dazzling display of Ice and Fire spread across ten thousand miles of sea, utterly mesmerizing.

The Holy Infant's body fragmented into particles of Fire and Ice elements, then reassembled with a pallid expression brimming with thrill: "Truly a supreme treasure; absent its safeguard, that sword strike would have overwhelmed me completely."

"Impressive enough; you can return now."

From his lofty vantage, Levi gazed down at Nora.

Wizards who passed by hailed him with reverence as the "Ancestor of Warlocks."

"The Warlock path remains ripe for discovery, with truth extending endlessly; I'm merely laying its foundations, and true refinement demands the toil of countless generations. The Chaos Mage serves as a mere beginning, far from the ultimate destination."

...

Ten years passed in the blink of an eye.

The year 1990 in the Nora Calendar, 1878 in the Blood Battle era.

During these years, the Chaos Mage flourished throughout Nora, expanding with astonishing rapidity, while the potency of the Chaos Seal gained universal acknowledgment.

Certain Child of Chaos Wizards, embracing roles as part-time magicians, ignored all but essential spell progressions, devoting themselves entirely to the Chaos Seal.

A movement emerged favoring the dominance of a single mastery over all others.

The Ancestor of Warlocks, Levi, issued a stern warning:

"The wizard's journey revolves around knowledge; knowledge forms the bedrock, knowledge fuels strength—avoid forsaking core principles and stalling your standard wizardly growth. At present, the magician aspect merely enhances the wizard path; pursuing only the Chaos Seal leads astray."

Of course, all heeded the ancestor's guidance without question.

This fostered a balanced and robust evolution for the Chaos Mage path.

...

History's relentless march continued onward.

The Pan-Plane and Nora lingered in the eerie calm preceding the tempest, as the oppressive aura from the Nightmare World loomed like ominous clouds over the celestial vault, leaving all breathless.

Frontline spy reports indicated that Nightmare World level-10 powerhouses now numbered 81, though their expansion pace had started to wane.

The Lord of the End at the Nightmare Command Center, alongside fellow Legendary Wizards adept in foresight arts, performed collective divinations, concluding with an initial assessment that the Nightmare incursion drew perilously close.

However, given the Nightmare Monarchs' keen sensory prowess and the Ignorant Monarch's cunning oversight, the reliability of this information required additional confirmation.

In response, the Nora Council enlisted three mercenary-style level-10 powerhouses: the [Sky Light Empress], [Spiritual Venerable], and [Crying and Smiling God].

The initial recruit ruled as a sovereign over a matriarchal empire in the Pan-Plane, her authentic form belonging to the [Light Woman Clan], an odd humanoid lineage that propagates asexually, consisting exclusively of females.

This echoes the ruler of a realm of daughters, with reproduction methods strikingly akin, occurring in a world featuring a stream dubbed the [Light Mother River].

Members of the Light Woman Clan simply immerse themselves in it upon reaching maturity to conceive and deliver offspring, limited to a single lifetime opportunity for pregnancy.

The Sky Light Empress personally possesses a supreme treasure: the [Light Mother River], reputedly a civilization artifact created by the inaugural Empress.

Legends claim the founding Empress, tormented by romantic woes, vowed to shield her kin from "filthy males," going to extreme lengths to fashion the Mother River treasure.

Such origins birthed the modern Light Woman Clan.

The Empress's prowess stands at mid-tier level-10, placing her above the twentieth rank in the Pan-Plane.

The [Spiritual Venerable] leads the [Spirit Venerate Clan], innately proficient in what they term "spiritual ability," earning titles like "Emperor of Spiritual Ability Kin" and "Superpower Sovereign."

This lineage, as bodily delicate as Humans, also nurtures spiritual force. They channel it into psionic energies, spawning a vast array of intricate "superpowers."