I Can Gain One Skill Point Per Second Chapter 733: Glimpse of the Three Mythic Sets
Previously on I Can Gain One Skill Point Per Second...
Furthermore, obtaining a single piece of Mythical Equipment is sufficient to incite envy among all professionals on Blue Star.
Throughout the history of Blue Star, an uncountable number of challengers have braved the Descent Abyss.
Once the dungeon layers ascend beyond 50, the difficulty is elevated to an entirely new echelon.
The Soul Suppressing level difficulty in dungeons already presents a formidable challenge for ordinary professionals.
However, for dungeons surpassing the 50-layer mark, this level of difficulty is merely the simplest tier.
Dungeons exceeding 50 layers incorporate mechanics that are fundamentally distinct from those found beneath the 50-layer threshold.
In dungeons below the 50-layer count, the option to select dungeon difficulty is absent. Yet, under this system, the general difficulty of these dungeons is not exceedingly high, and they can typically be overcome by forming a team.
Conversely, dungeons above the 50-layer mark, while allowing for the selection of varying difficulties, present an excessively demanding challenge at each successive level.
While a Soul Suppressing level dungeon might be cleared by an individual possessing the might of a regular War God, the rewards garnered from conquering a Descent Abyss dungeon of this caliber are decidedly mediocre.
Moreover, a distinctive mechanism governs Descent Abyss dungeons that extend beyond the 50th layer: the inability to skip any layers.
For lower-tiered Descent Abyss dungeons, your performance during a clear might grant you the possibility of skipping certain levels. However, this concept is entirely non-existent within Descent Abyss dungeons that have surpassed fifty layers. Regardless of how exceptionally or perfectly you perform on a preceding layer, progression is strictly limited to one layer at a time.
An additional difficulty level, the Soul Purifying, is rarely discussed.
It is crucial to note that for Descent Abyss dungeons situated beyond the 50th layer, once a difficulty is chosen and cleared, the decision is irreversible.
This implies that whether you opt for the Soul Suppressing or Soul Purifying difficulty, you are restricted to clearing only one path. Once your choice is made, irrespective of your success or failure in the endeavor, you are permanently bound to that selection.
This is akin to the adage of being unable to savor both the fish and the bear's paw simultaneously.
Regarding the disparity in rewards between clearing these two distinct difficulty tiers, Lin Yi has also gained a comprehensive understanding.
As the most pivotal individual on Blue Star, all available data pertaining to Blue Star is accessible to Lin Yi.
According to the records, within Xia, there are several dozen individuals who have penetrated over 90 layers of the Descent Abyss, all of whom are War Gods operating at the Soul Suppressing level.
During their entire descent, these formidable War Gods have, on average, obtained three randomly assigned pieces of Legendary Equipment.
Furthermore, none of them have ever received any opportunity for a selective choice.
Conversely, Xuanyuan Qingcang, who exclusively selected Soul Purifying difficulty, despite only reaching the 78th layer of the Descent Abyss, was directly awarded six randomly acquired pieces of Legendary Equipment. Among these, one was a piece that allowed for a selective choice.
With six pieces of equipment capable of forming a set, if one were to exclusively choose the Soul Purifying difficulty with the intention of completely conquering a 100-layer Descent Abyss, the quantity of randomly obtained equipment should approach twelve pieces. Based on Xuanyuan Qingcang's observed drop rate, it is projected that two Mythical selections would be included among these.
Consequently, there exists a considerable probability of directly assembling an entire set of Mythical Equipment.
One should not underestimate the significant chasm between Epic and Mythical Equipment, for the disparity in power between these two tiers is immense.
Mythical Equipment, even a solitary piece, possesses effects of extraordinary potency, and each individual item is bestowed with a randomly generated, exceptionally powerful attribute.
Currently, across all of Blue Star, there exist only three complete sets of Mythical Equipment that can be produced.
The First Set: The Time Entropy Demon Set.
According to historical accounts, this ensemble of Mythical Equipment boasts aberrant attributes that grant dominion over the very flow of time and the ability to subvert the laws of causality.
While Lin Yi cannot recall the precise attributes of each individual piece, the set's overall effect is undeniably terrifying.
Two-Piece Set Effect: Each attack possesses a 50% probability of invoking a Time Rift, thereby freezing the temporal flow within a 3-meter radius of the target for a duration of 2 seconds (during which only the user retains the capacity for action).
Four-Piece Set Effect: The user experiences a 300% increase in skill cooldown reduction speed. However, this comes at the cost of losing 1% of their maximum Life Value per second. Should their Life Value fall below 20%, the ability 'Time Travel' is automatically activated, restoring them to full health and resetting all skill cooldowns (this effect is capped at one activation per battle).
Six-Piece Set Effect: Normal attacks and skills are imbued with a potent curse, inflicting true damage equivalent to 5% of the target's maximum Life Value per second for a duration of 10 seconds (this effect can be stacked). Upon the demise of an enemy due to this effect, their form disintegrates, unleashing an explosion that freezes the temporal state of nearby enemies for 5 seconds.
Merely perusing the descriptions of these effects reveals the sets' profoundly aberrant nature. Upon careful contemplation, the combination of an infinite skill loop, a temporal manipulation field, and percentage-based true damage capable of instant annihilation suggests that solo screen-clearing is entirely within the realm of possibility.
To put it without exaggeration, equipping this set of gear upon a mere pig would likely empower even that creature to carry an entire team.
The Second Mythical Set: The Infinity Rebounder Set!
The recorded data indicates that this equipment suite possesses the formidable capability of elemental drawback, turning an opponent's own tactics against them, and with even greater potency than such.
Two-piece set bonus: Upon sustaining any damage, the user reflects 300% of that damage's attribute (randomly fire, ice, lightning, or poison), while simultaneously bestowing the corresponding elemental 'Rebound Mark.'
Four-piece set bonus: Each stack of 'Rebound Mark' escalates the target's elemental damage susceptibility by 50% (stackable up to 10 layers). Reaching the maximum triggers 'Elemental Annihilation,' which clears the marks and inflicts mixed elemental damage equivalent to 50% of the target's lost Life Value.
Six-piece set bonus: The wearer achieves immunity to all crowd control effects. Each instance of damage reflection summons an 'Elemental Torrent,' dealing true damage equal to the user's maximum Life Value to enemies in a line, and resetting the reflection's cooldown.
When a tank-class player equips this Mythical Gear, you'll witness the true meaning of standing firm and reflecting damage for instant annihilation; the additive elemental damage increase alone can transform a sturdy tank into a walking WMD.
The third set, the Void Observer Set, boasts effects that are even more astonishing.
This Mythical set's core mechanics revolve around presence erasure and probability manipulation.
Two-piece set bonus: All assaults carry a 30% probability to pass 'Phantom' through the target, inflicting 200% of ignore-defense damage, and rendering the user unselectable for a duration of 1 second.
Four-piece set bonus: Critical strike rate is fixed at an absolute 100%, though critical strike damage fluctuates randomly between 50% and 1000%. Every critical strike carries a 10% chance to activate the 'Observer Effect,' directly obliterating 50% of the target's current Life Value (this effect is limited to one instance per BOSS).
Six-piece set bonus: Each vanquished adversary bestows a stack of 'Void Mark.' Expending 5 stacks permits the unleashing of a 'Dimensional Strike,' permanently transforming all enemies within a 10-meter radius into phantasmal projections (incapacitated and losing 10% Life Value every second).
This rationale underlies Lin Yi's decision to forgo the nearly completed epic set in favor of selecting the Mythical set.
The potency of beings from disparate dimensions varies significantly.
Entities originating from higher dimensions possess the capability to subjugate all opposition with overwhelming Power of the Primordial and Divine Power, potentially eclipsing even the effects appended to equipment. However, upon equipping Mythical Gear, one can attain the strength to contend, even if their Power of the Primordial falls short of the adversary's.
Each instance where the Power of the Primordial negates equipment effects incurs a certain expenditure. Provided one possesses sufficient strength, overcoming foes of a higher caliber becomes a tangible possibility.
With these insights, Lin Yi eagerly opened his inventory to scrutinize the spoils acquired from the recent dungeon expedition.