Dragon Monarch System Chapter 1056 1056:- Passive Skills [ii]

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Previously on Dragon Monarch System...
Aditya has unlocked several powerful 5th-order passive skills: Soul Inferno Ascension, Inferno Overdrive, Gale Surge, Dragon Monarch's Domain, and Crimson Lightning Blink. He reflects on the need for more time to refine his skills and artifacts but believes the battlefield is the fastest way to gain experience and unlock his true potential.

『Acid Rain』

『5th-order Passive Skill』

『Description: - Another special skill acquired from the Storm Marshall class. Upon reaching the 5th-order, this ability has evolved into a significantly more potent and controlled method of weather manipulation. The host is now capable of conjuring highly corrosive acid rain that can blanket a much wider area and persist for an extended period. Control over the atmospheric conditions has been refined, enabling the host to transform the battlefield into a hazardous zone where adversaries are perpetually under siege.』

『Function 1: - By expending [400+] Mana, the user can summon formidable acid rain capable of easily dispatching even a Peak 4th-order cultivator and inflicting severe harm upon Beginner and Mid 5th-order cultivators. Immortals whose cultivation is one order superior to the host's possess merely a [30%] probability of evading damage from this acidic downpour.

The corrosive potency of the rain has been amplified, allowing it to gradually degrade armor, weaponry, and defensive barriers over time. While the effectiveness of the acid rain diminishes when confronting beings of a higher order, its persistent nature renders it difficult to entirely disregard.

The expenditure of Mana is contingent upon the rain's intensity, its duration, the caster's proficiency in mana efficiency, the scale of the affected territory, and the environment's inherent resistance to magical influences.

The host retains the freedom to dictate the size, power, and intensity of the acid rain, provided sufficient Mana reserves are maintained.』

『Function 2: - By consuming [80+] Mana, the host can manifest ordinary rainfall. The duration and territorial coverage of this precipitation are determined by the host's Mana pool and level of control.』

The combination of Acid Rain and Lightning will forge a Corrosive Thunder Storm combo skill upon reaching Beginner 6th-order.

Enraged Lightning Spell

『Enraged Lightning Spell』

『5th-order Passive Skill』

『Description: - Yet another unique skill obtained from the Storm Marshall class. Post reaching the 5th-order, this skill has unlocked a more profound and tempestuous manifestation. This is no longer mere chaotic lightning, but a form of incandescent lightning that responds directly to the host's volition and emotional state. Legend speaks of this very power wounding gods and goddesses in ancient epochs. To this day, the skill remains exceptionally rare, with the host currently standing as the sole known wielder.』

『Function 1: - By utilizing [1200+] Mana, the user can invoke a colossal torrent of enraged lightning descending from the heavens. This lightning exhibits greater instability and destructive force than its predecessors, boasting an efficacy exceeding three times that of conventional lightning.

The assault unleashes [7 distinct hues of lightning] and possesses the capability to strike with as many as [15,000 bolts of lightning] across an expansive area.

Note: - This formidable skill can now be employed a maximum of 5 times within any 4-hour interval.』

Lightning Armor

『Lightning Armor』

『5th-order Passive Skill』

『Description: - A specialized skill available to those adept at manipulating the very essence of lightning. Following advancement to the 5th-order, the Lightning Armor has matured into a substantially more stable and potent defensive capability. The lightning elements no longer merely shield the body but actively counter incoming threats, affording the host simultaneous offensive and defensive prowess.』

『Function 1: - The user can manifest a translucent lightning-based armor. The skill necessitates the expenditure of [7+] Mana per second to sustain the armor's integrity. The user's defensive capabilities are markedly amplified, and the armor now autonomously reacts to incoming hostilities, mitigating a portion of their impact.

(Note - Consequent to the Host's deepened comprehension of Lightning Nature, the Mana consumption has been reduced, and the armor's stability has seen considerable improvement.)』

『Function 2: - Concurrent with the activation of this skill's primary function, the user's physical strength is augmented by [350+], and their attack speed experiences a slight enhancement due to the invigorating flow of lightning energy coursing through their being.』

『Function 3: - With this passive skill engaged, there exists a [20%] probability of successfully nullifying or diminishing the damage from a critical strike delivered by a cultivator of a higher order. Nevertheless, when confronting cultivators beyond the 5th-order cultivation realm, the success rate experiences a commensurate decline.』

Execution Flow

『Execution Flow』

『5th-order Passive Skill』

『Description: - A unique passive skill born from the flawless synthesis of the War Dancer's inherent rhythm and the Mass Executioner's lethal efficiency. This ability permits the host to enter a state wherein every movement and every strike seamlessly transitions into the subsequent one without any discernible pause. Once this state of flow is achieved, the host grows increasingly perilous with each passing second, transforming the combat arena into a theater of unending finality.』

『Ability 1』: - Each successive attack confers a [5%] increase to the host's attack speed and precision, accumulating up to a maximum of [40%]. As long as the host maintains an unbroken chain of assaults, this flow state will continue to intensify.

『Ability 2』: - While the flow is active, the host's movements become smoother and more efficient. This reduces unnecessary stamina consumption by [20%] and allows the host to maintain high-speed combat for a longer duration.

『Ability 3』: - When the flow reaches its maximum stack, the host gains a temporary boost where the next sequence of attacks will ignore a portion of the enemy's defence by [30%] for 10 seconds. Breaking the flow will reset all accumulated stacks.

Dragon Transfer

『Dragon Transfer』

『5th-order Passive Skill』

『Description: - A special passive skill that the host learned when the Dragon Palace was created. After reaching the 5th-order, this ability has evolved into a far more advanced and refined form.

The connection between the Dragon Monarch and all those who carry his blood has deepened. This skill now reflects the absolute authority of the Dragon Monarch over his bloodline, allowing near-instant movement across his entire territory through his subjects.』

『Function 1』: - Using this skill, the Dragon Monarch can instantly switch places with any of his blood vessels [Dragonians and Dragon soldiers] at any given moment.

This skill does not require any Mana to activate and has no cooldown. The number of times it can be used is unlimited.

『Function 2』: - At the 5th-order, the range of this ability is no longer limited by distance as long as the target is within the Dragon Monarch's territory.

The transfer is now completely seamless and leaves behind almost no spatial disturbance, making it extremely difficult for enemies to detect or track the movement.

『Function 3』: - The Dragon Monarch can now transfer not only himself but also carry along a small number of selected individuals or objects during the transfer. The number of individuals that can be carried depends on their strength and the host's control.

Additionally, in emergency situations, the host can forcibly pull a selected Dragonians or Dragon soldier to his own location, allowing quick rescue or repositioning during battle.

Blessing of Crimson

『Blessing of Crimson』

『5th-order Passive Skill』

『Description』: - Another special skill of the War Dancer class. After reaching the 5th-order, this skill has evolved into a much more powerful battlefield support skill. The Crimson blessing no longer just strengthens allies slightly, but spreads the will of the host across the battlefield, making allied troops, generals, and followers far more dangerous in war.

This skill is especially effective in large-scale battles, where the host's presence can inspire allies and push them beyond their normal limits.』

『Function 1』: - When this skill is activated, it will consume [120+] Mana to activate and [20+] Mana per second to maintain.

Once activated, all allied troops, generals, and followers within the effective range will receive a [30%] boost in agility, allowing them to move faster, react quicker, and fight with better coordination.

『Function 2』: - When 60% of the enemy troops have been defeated, all allied troops, generals, and followers under the effect of this blessing will receive a [30%] boost in strength.

This boost reflects the rising momentum of victory and allows the allied side to press their advantage more fiercely.

『Function 3』: - If the enemy troops outnumber the allied troops, then all allied troops, generals, and followers under this blessing will receive a [30%] boost in stamina and health.

This effect is meant to help the weaker side endure longer and continue fighting even when facing overwhelming numbers.

『Function 4』: - If the host personally enters the battlefield while this skill is active, the morale of all allied troops under the blessing will rise sharply, and the overall effectiveness of all three buffs will be increased by an additional [10%].

Mental Defence

『Mental Defence』

『5th-order Passive Skill』

『Description』: - A special passive skill that protects the host's mind, soul, and consciousness. After reaching the 5th-order, this skill has evolved into a much stronger mental barrier. It now gives the host powerful resistance against mind attacks, illusions, soul disturbance, fear pressure, confusion effects, and attempts to control or alter the host's thoughts.

『Function 1』: - The host gains powerful passive resistance against mental attacks, illusions, hallucinations, fear-based pressure, and soul disturbance techniques. Mental attacks used by cultivators of the same order or below will have very little effect on the host.

『Function 2』: - When facing cultivators who are one major order above the host, this skill still provides strong protection. The host can resist direct mind-control, illusion-based traps, and mental invasion to a very high degree. The effectiveness of the protection decreases against enemies beyond that level.

『Function 3』: - Should the host's mind come under sudden assault, this passive ability triggers automatically, bolstering the host's mental clarity and stabilizing the soul. This significantly impedes the likelihood of the host falling into panic, experiencing a mental breakdown, or being manipulated into unconsciousness.

『Curse of the Heaven』

『5th-order Passive Skill』

『Description』: - An advanced iteration of 'Disturbance of Blessings,' this passive skill is a specialized battlefield ability bestowed by the War Dancer class. Transcending typical debuffing skills, 'Curse of the Heaven' doesn't solely target the physical body. It impacts the enemy's momentum, morale, the flow of their power, and even, to a degree, their fortune. When this skill is active, adversaries will experience a sensation akin to suppression from the heavens themselves.

『Function 1』: - Activating this skill incurs a cost of [80+] Mana. Maintaining its active state requires a continuous consumption of [15+] Mana per second.

『Function 2』: - Upon activation, enemy forces with a cultivation level at or below the 5th-order will experience a reduction in their attack power, spell power, and overall combat efficacy by [20%]. If the engagement occurs within the host's own territory, this debuff intensifies, increasing the reduction from [20%] to [35%].

『Function 3』: - Should the enemy army's commander be slain, captured, or compelled to withdraw, the troops subjected to this curse will endure an additional [25%] decrease in morale, coordination, and offensive capability. Under such conditions, their formations become more susceptible to being broken, and their resolve to fight will be profoundly undermined.

『Function 4』: - If the enemy force is already at a disadvantage, whether in terms of morale or numbers, the suppressive influence of this curse escalates, making their recovery of fighting spirit throughout the battle increasingly difficult.

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