Death Notice Book 7: Chapter 66: Matched World
Release Date: 2026-05-21 15:22:48
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Hearing Stark’s probe, Qin Lun immediately stated he had no problem. One reason was he currently had no way out; to avoid Chaos Team’s control later, he had to wear Sky Float’s disguise.
Another point? Fortress Team’s troubles were none of his business!
Sky Float should already know Fortress’s current difficulties. Given this mission’s difficulty, Qin Lun believed safely surviving this Quest World and finishing the Main Plotline would earn Sky Float’s approval. No need to follow Stark doing other Side Plots. He wasn’t Fortress, didn’t care about keeping the Silver Team title.
Knowing the situation, Qin Lun glanced through Fortress’s Team Warehouse. Recovery items and magic tools piled high inside. Though lacking top quality ones, together they summed up tons of Shattered Crystal.
“This… Leader Stark, should I hand over recovery items or a deposit?” Qin Lun wisely asked.
“No need. Sky Float already paid your fees. If you survive the next Quest World, they’ll even give Fortress Team a reward!” Stark waved it off casually.“Sky Float Team paid for me?” Qin Lun froze slightly.
“Mn. All potentials joining Sky Float’s outer teams get training funds.” Stark smiled. “Of course, outer teams must take responsibility. Any big team’s outer group handles this.”
“Quite thoughtful.” A light smile touched Qin Lun’s face. Though likely routine recruitment money for an untrusted rookie, it still brought some warmth.
Big teams stayed big not just through strength. Those leaders who built foundations were their real success reason.
A thought struck Qin Lun: even if Serial Killers like them reached Apostile pyramid’s peak, they could never create such big teams. Serial Killers never have the hearts to unite others.
“Alright, everyone’s here. We leave!” At Stark’s call, Fortress Team members rose from chairs, heading toward the inner transfer hall. Whatever internal conflicts existed, with Qin Lun present, they showed the acting Leader obedience.
The inner hall lacked the outer’s salon or luxuries. Just an empty room. Entering secretly, Qin Lun activated Rand’s Synchronous Teleporter.
The Synchronous Teleporter’s main purpose lets Apostles enter the same Quest World despite differing breaks.
Normally, joining a team evens their breaks to near the same time. No device adjustment needed.
But situations like this were special. Most Fortress members reached break’s end while Qin Lun just returned from another world.
Normally, Qin Lun joining would delay others’ breaks by days. But Qin Lun faced huge danger now, couldn’t wait, plus avoiding Sky Float suspicion forced him to use it.
Using it saved Qin Lun’s near two-week break. Returning later, breaks stacked to a full month. Not lost.
But by then, he trusted he’d have Sky Float’s recognition. Whether entering Sky Float’s newbie team or staying outer, unless wanting team war, Chaos Team couldn’t touch him.
Not about face. In Apostles’ world, new bloods meant a team’s future. Apostles respected strength. Big teams losing new recruits invited wolves’ eyes or worse.
Apostles stayed high-risk, even in big teams. Across Shattered Starry Sky’s countless years, countless strong big and super teams had risen and vanished.
Often, a brief weak phase destroyed glorious big teams. Atlantis, once with tens of thousands forming an Apostile Army, stood recent proof.
To Apostles, retreat equaled death. Advance or perish! If two big teams clashed while Qin Lun stayed at Devil’s Horn, he’d turn to dust first.
Of course, Qin Lun knew his choice had risks.
Henceforth, willing or not, his forehead bore Sky Float and Apostile Monument’s mark. While staying in Devil’s Horn, he couldn’t switch side. Sky Float’s protective debt needed repaying.
But a relatively free neutral faction suited low-strength Serial Killers like them. That’s why Hill and others didn’t object much.
“Apostile Soul Mark hasn’t faced Space-Time Law rejection yet. Unable to enter Boundary Dimension…”
“Detecting Synchronous Teleporter. Apostile Soul Mark’s frequency now matches team’s. Boundary Dimension entered. Shattered Laws activating…”
“Detected team status: temporary Silver Team. Prioritizing team rank promotion coordination first, overall strength second. Starting Quest World matching…”
“Calculated: team highest Contributor Points lacking 103 till tier three Apostle. Matching high-intensity Otherworld Mission. Transferring to ED771 Mid-Magic World…”
“Apostile Soul Mark placed into dead plot character’s body. Reshaping it into a Law Body! (Cost: 5000 Shattered Crystal, settled after return.)”
“Law Body synchronizing with World Law data… Sealing Apostle items/skills contradicting local laws…”
“Notice: This world has dimensional Space Law, full Magic Web tech, steam-gunpowder science. All Apostle gear/skills work. No restrictions exist.”
“Notice: Detected magical seal on Apostle. Balancing Apostle strength with mission difficulty, paying 10,000 Shattered Crystal temporarily lowers the skill one major tier to avoid seal. Skill level restores upon Shattered Starry Sky return.”
“Warning: Fortress Team stays for a natural month here. Finish Guidance Mission before touching Main Plotline. World Exploration Degree remains low (0.213%). Exploration rewards get 30% extra boost.”
Mission Mode: Slaughter
World Difficulty: Warrant Officer – Major General Rank
Pain Reduction: None
Law Body Enhancement: 30% (Low-rank Professional Apostles only)
Current World Exploration Rate: 0.213%
World Essence Plunder: None yet
World Background:
Faerûn, a continent within the Toril World, stood central among other lands—the key hub all nations relied on.
From the Endless Wastes’ frozen grasslands to the Sword Coast’s stormy peaks, Faerûn bloomed with ruins and kingdoms. Dozens of race nations, hundreds of city-states, countless tribes and villages formed its civilization.
Within its vast deserts, deep jungles, jagged mountains, and blue lakes traveled minstrels, merchants, caravans, soldiers, sailors and resolute adventurers.
Weird tales from distant lands drew reckless youth into adventure. Sometimes a map lured glory-seeking novices deep into Faerûn.
For fame or fortune, hundreds of race “would-be heroes” reached cities like Deepwater City yearly. Mostly from backwater tribes, facing perilous quests.
Faerûn brimmed with fallen empires. Great races rose and fell over time.
Of many races, about ten formed 90% population, dominated by humans. Though brief rulers relatively, humanity now held Faerûn’s fate.
While humans thrived, two ancient races—Elves and Dwarves—rebuilt homes between woods and peaks. Passed their peak, Faerûn still held their stone, wood, and magic marvels.
Amid expanding human borders, fortified Dwarf holds and twisting, stunning Elf cities remained.
Half-Beings and Gnomes never matched Elf/Dwarf heights. Yet better adapted to human rise. Half-Beings grew via exploiting old race conflicts.
Creating few settlements, Half-Being dwellings peppered human lands. Gnomes preferred underground life to castles, though surface Gnome spots appeared.
Other rare races counted civilized too. Centaurs roamed northern woods, merfolk ruled warm southern seas.
While ruling Faerûn, humans faced savage threats—mostly Goblins, Orcs, Ogres and kin.
Lurking foul valleys and caves, they’d surge forth slashing through unlucky towns.
But Faerûn’s underground dwarfed them. In the dark, Drow Elves, Beholders, and Mind Flayers craved surface conquest and enslaving all races, aspiring to rule Prime Material World Toril.
Yet despite goblins and underground darkness, their threat wasn’t humanity or lawful cities’ worst. That honor belonged to Faerûn’s most terrifying beings—dragons!
Unknown how many hid icy peaks or deep forests. But even one dragon could raze great cities. Sometimes countless dragons darkened skies, burning all with fearsome wrath.
Besides savage threats, Faerûn’s lawful creatures feared multiple faiths and gods. Clashing god alignments often sparked believers’ wars, shadowing the land.
Note: This Prime Material World’s multi-dimensional. Apostles dying here scatter random gear.
Time till entry: Thirty seconds.
Countdown start: 30, 29, 28…
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