Days as a Spiritual Mentor in American Comics Chapter 5769 - 4792: Battleworld Upheaval (Part 2)

~8 minute read · 2,004 words
Previously on Days as a Spiritual Mentor in American Comics...
Doctor Strange learns that the Prime Universe's magic defense network has collapsed due to a fight between Iron Man and Doctor Strange, and the New York Temple being revoked. Shiller suggests Strange visit the Prime Universe to help assess the situation. Meanwhile, Shiller grapples with the lack of engaging content in Battleworld's increasingly difficult seasons.

As soon as their thoughts were shared, Lucifer and Eternity were the first to show a change in their expressions. Both individuals served as universe administrators, akin to programmers. Their immediate concern revolved around the feasibility of the proposal. After all, this concept bordered on bestowing creator-like powers upon players, a complex undertaking even within a simulated cosmos.

"This might necessitate the involvement of the highest authorities on both ends," Lucifer stated. "I’m uncertain whether they would permit players within the Multiverse such extensive authority, even if confined to an isolated virtual cosmos independent of the external reality. I'm not even convinced of their capability to implement it."

"That is indeed a point of concern," Shiller acknowledged. "You proceed to inquire, while we continue our deliberations here. Should it prove achievable, let's introduce it in the upcoming season; the players’ anticipation is reaching its limit."

"Introduce it next season?" Owen expressed some apprehension. "If, as you suggest, we are to fully transition into a game platform where players independently develop, design, and launch titles, the required modifications are substantial. With only a week remaining, it may prove too challenging."

"No, let us refrain from a complete overhaul for now. We can adapt the gameplay for the current season as a trial. If the reception is favorable, a full transformation would not be untimely."

"That is a sound strategy," Walter concurred. "Initially, we could implement a theme-centric creation process and restrict the scope of the user-generated content, perhaps focusing on pilot episodes for animated series. We can then expand the scale based on positive feedback."

"I am confident it will garner immense popularity," Spider-Man added, stepping forward. He was the iteration of Spider-Man from Old Earth 616, also recognized as Fusion Earth, who had been brought onto Shiller's Battleworld design team. Gwen Stacy had been enlisted for similar reasons; both were avid video game enthusiasts and represented the younger demographic of superheroes and their preferences.

"I grasp your objective," Gwen Stacy remarked, a straw positioned in her mouth. "You aim to create platforms akin to beep— or beep— correct? Such platforms have demonstrated considerable success, and the games featured on them are highly engaging; you will undoubtedly achieve favorable outcomes."

Shiller did not initiate her silencing; she herself chose to refrain from explicitly naming them. However, Shiller comprehended her implication. In Western markets, gaming consoles held a greater sway, with two specific brands dominating the landscape. She was likely referencing their respective digital storefronts.

While Shiller had no intention of venturing into hardware manufacturing, given the advancements that rendered physical consoles obsolete, the software ecosystem cultivated by console manufacturers offered valuable insights.

For instance, the creation of a console ecosystem necessitates exclusivity, particularly first-party content unavailable elsewhere, thereby incentivizing hardware purchases. It also serves as a demonstration of commitment to the player base, and offering complimentary games to members can appeal to more casual gamers.

Furthermore, it is imperative to cultivate a continuous stream of willing game developers to populate the platform; a scarcity of creators would undoubtedly prove detrimental. Ideally, the platform should foster an active community, incorporating features such as collections and achievement systems to enhance player engagement.

These elements are all attainable, and currently, Battleworld enjoys a near-monopolistic position, alleviating immediate concerns about competition. Nevertheless, Shiller remained committed to achieving optimal results, recognizing his role as a businessman, not a charlatan. Battleworld’s foundational purpose was the collective advancement of the Multiverse, a noble objective worthy of his utmost dedication.

"I shall commence with developing a front-end interface for initial evaluation," Walter proposed, taking on the role of art director. "We can initially design it in the style of an activity page, subsequently integrating various functionalities. As for a thematic title... perhaps 'Co-Creation'?"

This designation received unanimous approval. Spider-Man eagerly interjected, "Gwen and I will begin by conceptualizing several icons representing the user-generated content we envision. You can then display these to gauge their impact."

"Consequently, I will oversee the economic framework," Shiller declared. "We must implement a commission structure, albeit a modest one. The management of currency issuance and withdrawal necessitates careful calibration; should a comprehensive overhaul become necessary, the economic system will require restructuring."

"In that case, I shall initiate a survey," Owen resolved. "Beginning with our internal team, and subsequently extending to our neighbors, we will solicit feedback on this proposed model."

Each member diligently attended to their designated responsibilities, immersing themselves in their work. An immediate silence descended upon the office, punctuated only by the sounds of drawing and calculation. Walter, notably, opted for a traditional hand-drawing technique, a testament to his exceptional artistic proficiency. Battleworld garnered widespread acclaim, with its seasonal UI designs consistently lauded for their aesthetic appeal and thematic relevance, a direct result of Walter’s commitment to artisanal craftsmanship.

The Amazing Spider-Man and Gwen Stacy conferred in hushed tones. They engaged in numerous games, gaining a deep understanding of how game interfaces and icons ought to be designed. Gwen Stacy also possessed considerable comic book artistry skills, and their initial plan was to create a mini-game centered around a comic theme.

Shiller found the accounting tasks less taxing. After all, the points utilized in Battleworld were not actual currency, and accumulating a substantial sum did not translate to a link with tangible assets; they were primarily for use within Battleworld. If points were exchanged for real assets from other individuals, Shiller would not bear responsibility. From his perspective, acquiring a few planets from someone did not constitute a significant transaction, thereby posing no severe balance concerns.

Shortly thereafter, Lucifer reappeared, bearing favorable tidings: "My father has sanctioned it. While OAA is somewhat parsimonious, providing only limited threads, approval has been granted. Nevertheless, I still advocate for initiating with a modest trial run. I have a premonition that this system could devolve into chaos under their stewardship."

"Why? Is the development system proving difficult to navigate?"

"It isn't a matter of difficulty, but rather the intrinsic struggles that carbon-based life forms encounter when attempting to grasp these concepts." Lucifer appeared somewhat exasperated, struggling to articulate his thoughts clearly. "With the exception of a select few prodigies, others are incapable of accurately perceiving the cosmos. It's akin to ordinary individuals lacking professional training being unable to comprehend programming code, let alone manipulate it. Cosmic Construction Science is exponentially more intricate than code, and the creation system is itself orders of magnitude more complex than Cosmic Construction Science. If one is not inherently predisposed to this skill, acquiring it is virtually insurmountable."

"Is there absolutely no method to streamline the process slightly?" Shiller inquired.

"That is precisely the quandary. I am not an architect of this system; how could I possibly alter its fundamental architecture? Were I to meddle with it, I would be the one facing catastrophic system failures. There is no scope for refinement; this mechanism is simply not designed as a mass-production tool."

"We never intended for everyone to be game developers from the outset," Shiller stated. "That would inevitably result in a deluge of inferior creations. If operating this system proves challenging, it might actually serve as a natural filter, ensuring that even the least adept produce work of a certain baseline quality, don't you agree?"

"Who, precisely, possesses the capability to operate this system?" Spider-Man queried, his voice filled with curiosity. "Can I?"

"If we are discussing its precise operation, then no one can, not even myself, otherwise the program would not be experiencing constant malfunctions. However, if the objective is merely to utilize the fundamental functions to construct something akin to an amusement park, then a considerable number of individuals are capable. You most certainly could as well; it simply requires dedication to learning."

"Could you provide an illustration?"

"Batman and Iron Man are certainly capable. I needn't even mention Mr. Fantastic or Doctor Doom. There are also entities of varying statuses and life forms, such as Doctor Manhattan, who should possess the aptitude. Beyond these exceptionally gifted individuals, it ultimately hinges on their willingness to dedicate themselves to learning."

"Can it truly be learned?" Walter interjected, his curiosity piqued.

"It can be learned, though it is excessively complicated and profoundly mesmerizing," Lucifer responded, shaking his head. "When I instructed at the Magic Academy previously, scarcely anyone displayed an inclination to pay attention."

"After all, they saw no immediate utility for it at the time," Shiller countered. "Passion is often ignited by practicality. If this system could generate revenue or aid them in achieving tangible objectives, their willingness to learn would undoubtedly surge."

"One can only hope," Lucifer remarked. "I shall forward the system package to you later. Spider-Man, would you be willing to assist me in testing it? Should any aspects remain unclear, do not hesitate to ask."

With his pronouncements concluded, Lucifer departed with haste. The Amazing Spider-Man observed his retreating figure before inquiring, "Why the sudden urgency?"

Spider-Man was unaware, but Shiller surmised that Lucifer was undoubtedly headed to find Anatoli. They had been preoccupied with settling old accounts in recent days, but obtaining the system package was an unexpected boon, so allowing him his pursuits seemed reasonable.

Resuming their tasks, Shiller was about to delve back into the matter of commissions when he noticed an incoming private message—it originated from Arkham Batman.

"Are you available? Convene at the Presidential Palace."

Shiller verified that the message was indeed intended for him, noting it was addressed to 'Greed'. Had it been for another individual, the President would have adopted a more courteous tone. The reason for Arkham Batman's casual approach stemmed from his indebtedness to Shiller. In current circumstances, the debtor held a position of leverage.

Shiller proceeded to Arkham Batman's Presidential Palace. It is worth noting that this particular Presidential Palace was a later construction, distinguished by a prominent bat symbol adorning its entrance, serving as a somewhat belated substitute for the absence of bats on the national flag.

Upon entering, Arkham Batman promptly greeted Shiller, extending his hand. They proceeded inside without extraneous pleasantries. Arkham Batman broached the subject directly, stating, "Have you acquainted yourself with the widely acclaimed Manhattan Playground?"

"What?" Shiller's mind struggled to process the statement, convinced he must have misheard. He pictured Manhattan in New York, yet knew of no amusement park there; even Central Park's playground was hardly a full-fledged park.

Then a realization struck him. In the DC universe, New York was merely a small city, and a Manhattan district seemed unlikely. This 'Manhattan' must, therefore, refer to Doctor Manhattan himself.

"What exactly is it?" Shiller inquired.

Arkham Batman turned, a hint of surprise in his gaze. "You didn't receive the advertisement?"

"Where would I have even gotten an ad from?"

"Well, if you're not part of Batman's Multiverse Society, then perhaps you truly didn't get it."

"Hold on, besides Battleworld, do you have other communication channels?"

"Of course, we do! Surely you're aware of Batman's capabilities?"

"Based on what evidence?"

"The Power of the Seven Lanterns," Arkham Batman stated matter-of-factly. "The First Lantern also lent assistance. Honestly, the setup wasn't a lengthy process, but shortly after completion, advertisements began appearing. It wasn't just us either; numerous significant universes received tailored ads. Your neighbors likely did too; perhaps you should inquire with them."

Shiller felt a genuine sense of surprise. The Central Universe had not intercepted any advertisements. This might be attributed to their universe's geographical position, being outside the seven rings despite its 'Central' designation. The incoming ads, potentially distributed based on Prime Universe locations, might require additional time to reach their realm.

Without delay, Shiller dispatched a message to Strange, inquiring about any peculiar observations within the Prime Universe. Strange's swift reply confirmed, "The Avengers in the Prime Universe are currently investigating the situation."