100\% DROP RATE : Why is My Inventory Always so Full? Chapter 639 - Drops and War Echo

~6 minute read · 1,597 words

After the first stage of the World Fortification Plan began, Lucien finally returned to his private chamber.

For a while, he simply stood at the entrance.

The room had changed.

One side of the chamber had become a small mountain range of cube drops.

They were stacked in neat piles, messy piles, half-organized piles, and one suspiciously round pile that could only have been arranged by his pets.

The slimes would bring more from time to time.

Lucien smiled despite himself.

For one quiet hour, there was a mountain of drops in front of him.

And one of Lucien’s oldest joys had always been opening drops.

He walked into the chamber and closed the door behind him.

Lucien waved his hand.

The cube drops rose.

One by one, they arranged themselves into floating rows of different colors.

Common.

3

Uncommon.

Rare.

Epic.

Legendary.

Mythical.

And then, shining with a pressure that made the air thicken around them, Divine.

Lucien’s smile deepened.

The Common and Uncommon drops were much like the ones he had seen before. Useful, numerous, practical, and perfect for everyone.

Formation materials.

Elemental Talismans.

Different Weapons.

Lesser Potions.

Lucien decided that most of them would go to workshops and training facilities.

Rare and above were different.

Those were the ones that made even Lucien slow down.

He raised his hand.

The first batch opened.

Light spilled across the chamber.

***

Rare Drops:

• Keeper Command Shard — A black crystal carrying a broken command line. Useful for anti-command formations and oath-resistant barriers.

• Ashen Relay Thread — A gray-black law fiber that could carry signals through hostile interference.

• Sealed Role Fragment — A condensed remnant of a failed Keeper role. Useful for studying how enemy formations assigned function and sacrifice.

• ...

Epic Drops:

• Null Command Seal — A dark silver seal that could interrupt weak command structures before they settled. Useful for shelters, watchtowers, and military camps.

• Array Heart Splinter — A jagged fragment that could stabilize damaged array cores or reveal which function failed first. Useful for warning towers, evacuation arrays, and leyline stations.

• Keeper Bone Rosary — A string of black-white beads that could detect when a soul was being pulled by foreign authority after death.

• ...

Legendary Drops:

• Scripture of Broken Obedience — A black manuscript containing methods to identify, resist, and dismantle law-based command hierarchies.

• Gate-Binder Compass — A heavy compass that pointed toward unstable crossings, broken gateways, and forced roads.

• Choirless Bell — A silent pale bell that disrupted shared enemy rhythm. Useful against enemies that moved through one will, one command, or one synchronized law pattern.

• ...

Mythical Drops:

• Core of Rupture — A refined law core holding the Law of Rupture.

• Core of Suppression — A refined law core holding the Law of Suppression.

• Core of Piercing — A refined law core holding the Law of Piercing.

• ...

***

Lucien nodded in satisfaction.

Some of the items could directly support the World Fortification Plan.

He sorted the loot according to usefulness.

The Mythical drops pleased him the most.

By now, he had gathered many drops capable of granting Laws.

Used properly, they could create an army of Peak Ascendant Realm experts easily.

But that also meant he had to choose the recipients carefully.

Power given to the wrong hands was not a gift.

It was a future disaster.

Lucien sealed the most important drops and stored them safely inside his inventory.

Finally, Lucien studied the Divine drops.

***

Divine Drops:

• Covenant of the Absolute Anchor — Fixes a chosen target, structure, soul, territory, or law-state in place, preventing forced displacement, unlawful extraction, spatial dragging, soul-pulling, and hostile relocation.

• Covenant of Return — Forces a chosen target, attack, soul, vessel, or authority back to its rightful origin, rejecting false ownership, stolen bodies, borrowed power, and unlawful occupation.

• Covenant of the Severed Mandate — Strips a chosen target of granted authority, borrowed rank, imposed purpose, command privileges, and any right to act on behalf of a greater will.

***

Lucien fell silent for a long while.

This time, he was truly speechless.

The Covenant items were absurdly useful on a battlefield.

If he had possessed them during the war against the Keepers, many more lives might have been saved.

Lucien sighed.

Regret was natural.

Wasting the present because of it was not.

Three Divine drops were few compared to the mountain of enemies that had died.

But Lucien would not complain.

Three new Covenant items were still three more answers in his arsenal.

With them, he felt more confident about facing the next disaster.

The only problem was energy.

Like his other Covenant items, these Divine drops needed to be filled with a vast amount of power before they could reveal their true value.

He would have to create more Grace Quests and let the chapels slowly charge them.

Lucien looked at the three Covenant items again.

Then he smiled.

Things were finally moving in the right direction.

•••

After opening the drops, Lucien still did not rest.

He looked toward the direction of the Echo Crucible.

The World Fortification Plan needed towers, shelters, arrays, lamps, and routes.

But structures alone were not enough.

The war had proven that.

Many people had died not because they lacked courage, but because they had never faced enemies like the Keepers before.

They did not understand enemies who could claim authority over laws, hijack roles, twist formations, drag souls, and turn hesitation into death.

The next disaster would not be gentler.

If the world waited to learn during the real battle, the lesson would be paid in lives again.

Lucien did not want that.

So he decided to open a new stage in the Echo Crucible.

A war echo.

A battlefield simulation.

The new stage would recreate the recent war against the Keepers across the five continents.

Challengers would not only enter as warriors.

They could choose their roles.

Commander. Soldier. Healer. Scout. Formation master.

Even slimes.

Lucien paused when he reached that part of the design.

Then he added it anyway.

If people wanted to understand how the slimes had saved entire regions, they could try listening to a wounded leyline while thirty wrong rhythms screamed through the ground at once.

That should cure disrespect quickly.

The stage would also allow challengers to choose their continent and battlefield layer.

The West’s leyline restoration.

The Middle’s basin battle.

The North’s route sealing.

The South’s soul defense.

The East’s route suppression.

Every layer would teach a different lesson.

Some would train people to fight.

Some would train them to retreat properly.

Some would teach when not to chase.

Some would teach how to protect wounded people while the battlefield collapsed.

Some would teach how to recognize false commands.

Some would teach how to act when an enemy’s authority suppressed familiar laws.

That was the real purpose.

Lucien did not only want stronger fighters.

He wanted people who would not freeze the first time an enemy told their law to kneel.

The Echo Crucible would let them experience that pressure safely without true death.

They could fail.

They could watch a formation collapse because they gave the wrong order.

They could lose a simulated squad because they chased too far.

They could see a healer die because they protected the wrong route.

They could feel the horror of a Keeper command trying to overwrite their judgment.

Then they could enter again.

And do better.

That was something the real war had not allowed.

Lucien’s hand moved, and the first layer of the stage unfolded inside the Crucible’s core.

The echoes would not be perfect.

They would not truly bring back the dead.

But they could preserve moments.

A soldier could stand beside the echo of a fallen captain and finally understand what order had saved him.

A healer could revisit the line where she failed to reach someone in time and learn how to triage faster.

A commander could see how one delayed decision turned into ten unnecessary deaths.

A survivor could face the moment that haunted him and discover that guilt was not always truth.

Some would enter hoping to save those they had failed to save.

The Crucible might allow that inside the echo.

As a way to turn regret into judgment instead of letting it rot into despair.

Lucien knew the danger.

If the stage was built carelessly, people might become trapped in memories. They might mistake echoes for the dead. They might use the trial to punish themselves endlessly.

So he added restrictions.

No one could repeat the same failed rescue more than a fixed number of times without mental review.

Lootwell staffs would monitor heavy participants.

Grace System would stabilize challengers before and after entry.

The stage would mark the difference between echo and reality clearly.

The dead would not be used as entertainment.

Their echoes would be treated as records.

As teachers.

As witnesses.

Lucien continued building.

The captured Keepers’ essence would supply the stage’s pressure system.

Layer by layer, the new stage took shape.

It would train combat.

It would train command.

It would train rescue.

It would train retreat.

It would train judgment under authority pressure.

Most importantly, it would teach the world that courage without preparation was expensive.

Lucien stared at the forming stage for a long time.

Then he named it.

Echo of the Five-Continent War.

Outside, his administrators were already surveying locations for the World Fortification Plan.

Everyone was moving.

So Lucien moved too.

The world was building its defenses outside.

Inside Lootwell, Lucien would build the place where the living learned how not to die the same way twice.